Of course, this is all complicated by scheming staffers and the possibility, laid out in a prologue, that the narrator is undergoing some hallucinogenic experiment. Despite that and the story’s frequent evocation of exploratory games, Mathison favors traditional one-thing-after-another storytelling and scenecraft, with the always-odd events, conversations, pageantry, and moments of puzzle-solving related in crisp, engaging language.
The fun of Altered Estates is in digging into the secrets of Arthur Hanover’s mad estate, a place that crams centuries of British history, including a pub and countless priceless paintings, all under one roof and brought to life through technology inspired by amusement parks. Still, the novel’s protracted length, frequent asides, and general lack of urgency mean that the satisfying final chapters, which pay off much that came before, will prove a challenge for many readers to reach—an inevitability the narrator winks at, recalling reading that Myst, like A Brief History of Time, “are works that only fifteen percent of purchasers actually finish.”
Takeaway: Epic puzzle-box novel bursting with riddles, mysteries, and surprise.
Comparable Titles: Blake Crouch, Marisha Pessl’s Night Film.
Production grades
Cover: A
Design and typography: A
Illustrations: N/A
Editing: A-
Marketing copy: A