Gage again combines engaging, detailed accounts of inventively corrupted history with ersatz documents (redacted reports and letters, especially) and vigorous horror-adventure storytelling—the plot turns on a demon blade and the hunt for a bottle of “Drăculea”’s blood. His zeal for research and what-if? Gamesmanship is matched by a talent for shiver-inducing portents (“a harrowing ustrel howl echoed through the country quiet”) and Grand Guignol blood feasts, disintegrations, werewolf-vs.-vampire action that at times, despite the cosmic and historic stakes, proves downright playful. “Werewolves,” one character muses. “Why’d it have to be werewolves?”
This highly particular blend of flavors will thrill readers whose tastes line up with Gage’s, whose outsize ambitions make it inevitable that this series tends toward density and sprawl, with a daunting number of characters, intrigues, machinations, and sets of supernatural rules to track over many hundreds of pages. While this volume tells its own compelling story, with style and exciting pulp flourishes, full appreciation of its nuances and emotional impact demands reading its predecessor, which for readers inclined toward this material will prove a bloody pleasure.
Takeaway: A vigorously imagined vampire epic telling the secret supernatural history of the first World War.
Great for fans of: Kim Newman, F. Paul Wilson’s The Keep.
Production grades
Cover: B
Design and typography: B+
Illustrations: N/A
Editing: A-
Marketing copy: A-